22 #include "object/task/task.h"
28 const float BUILDMARGIN = 16.0f;
29 const int TBMAXLIGHT = 4;
51 bool EventProcess(
const Event &event);
62 CObject* SearchMetalObject(
float &angle,
float dMin,
float dMax,
float aLimit,
Error &err);
70 TaskBuildPhase m_phase;
81 float m_buildingHeight;
82 int m_lightRank[TBMAXLIGHT];
Definition: taskbuild.h:45
ObjectType
Type of game object.
Definition: object.h:46
CObject - base class for all game objects.
Vector struct and related functions.
Error
Type of error or info message.
Definition: global.h:29
3D (3x1) vector
Definition: vector.h:49
Event sent by system, interface or game.
Definition: event.h:687